Πώς δημιουργήθηκε η επική, η ήρεμη, ή η διαδραστική μουσική του RDR2;
“For RDR2, there are three different types of
score: narrative, environmental and interactive. Narrativeis part of the storyline and what gamers hear when they’re on a mission. Environmental is the characters in the game playing music on a porch or by a campfire singing songs and goes a long way in making the world of the game come alive. Interactive is when you are roaming the open world of the game or the multiplayer score. You could be riding peacefully or causing havoc.
Depending on your
game play, the music reacts and changes accordingly. It’s the interactive portion that is the most special. Players may not realize they are controlling the music, in a way, as it moves subtly and smoothly, which is a credit to the programmers at Rockstar.”
To επίσημο soundtrack θα κυκλοφορήσει σύντομα. 🙂